![]() I will hide my stats the instant this goes live. I am sure it will be a bit more simple, but still. Maybe I can hide in one from snipe but I would not be able to sortie anything. Visibility becomes more important, people have places to hide, squalls which create dynamic no fly zones and force me to play around them. This is something that as a carrier player I have wanted since day one. Oh, woe is me!!Īnyway, I am super hyped for weather. It also uses the API, and not the stats that the game provides, making any in-game "stat-hiding" basically meaninglessĭamn, I am at work so I don't have access to my infinite anime reaction image archives. Very much like this genius I encountered in WoWS lately. Better players just get reported for any reason straight out the gate just because some people cannot accept that they're terrible at a game and obviously that purple/blue/green dude is cheating.Not everyone is looking to be competitive. Can't blame the better players for wanting someone who is not clueless but you can't blame the terribad who just wants to chill after a day's work either. Better players sh-talk bad players, because they're bad and expect them to perform at a better level.While in WoT there is some form of cover in WoWS its close to impossible to hide. ignoring everything else and taking you out just because they can. In WoWS this would translate into 2 CV players making a beeline for your ship. In WoT arty focuses on you (Same concept of CVs in WoWs - Sit at back, click on people). Everyone focuses him first even if he in a less threatening ship. The better player will get focused to hell and back.As soon as the game loads if a team has better players than the other some moron on the team with worse players will type in "gg MM" and just give up at the start of the battle, sometimes even going AFK or just suicidng.This lead to a lot of things which are very toxic to gameplay Depending on the value your ingame name gets a colour elite players get Purple (Called Unicums), Blue means very good, green means good, yellow is average, red is bad, black is terrifyingly bad. The better you are, the higher the value. ![]() In short, XVM is a mod, which compiles your stats using a complicated equation into a value ranging from 1 (Literally braindead - Leaving every match at start of game) to 3000+. Hmm, I hope you don't mind me asking: What's XVM? ![]()
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